• Made in Phaser

  • Top-down Perspective

  • Keyboard Co-op

  • 3-week development time

  • 4 core members

  • Arcade, Dungeon-crawler, Action-shooter

Project Overview

3D Animator:

  • Created several tileable assets for the level and created a suite of pixel-art animations for all characters present. Additionally, several UI elements and props were also handled by me.


Level Designer:

  • Created various levels for the player to navigate, find useful items, and worked with programmers to randomly spawn props in all areas.


Composer:

  • All music in-game was created/preformed by me.

Contribution

  • Made in Phaser

  • Top-down Perspective

  • Keyboard Co-op

  • 3-week development time

  • 4 core members

  • Arcade, Dungeon-crawler, Action-shooter

Project Overview

3D Animator:

  • Created several tileable assets for the level and created a suite of pixel-art animations for all characters present. Additionally, several UI elements and props were also handled by me.


Level Designer:

  • Created various levels for the player to navigate, find useful items, and worked with programmers to randomly spawn props in all areas.


Composer:

  • All music in-game was created/preformed by me.

Contribution

  • Made in Phaser

  • Top-down Perspective

  • Keyboard Co-op

  • 3-week development time

  • 4 core members

  • Arcade, Dungeon-crawler, Action-shooter

Project Overview

3D Animator:

  • Created several tileable assets for the level and created a suite of pixel-art animations for all characters present. Additionally, several UI elements and props were also handled by me.


Level Designer:

  • Created various levels for the player to navigate, find useful items, and worked with programmers to randomly spawn props in all areas.


Composer:

  • All music in-game was created/preformed by me.

Contribution