• Made in Unity

  • 3rd-Person Perspective

  • 10-week development cycle

  • 9 core members

  • Stylized/Low-Poly

  • Action-adventure, Lighthearted, Fantasy

Project Overview

3D Animator:

  • Created a suite of animations for several unique characters including bipedal and arachnid-like rigs.


Game Designer:

  • Outlined and organize gameplay flow charts to the team, working closely with the director to ensure alignment with vision.


Video Production:

  • Working with marketing and the director, created a trailer to showcase the game's selling points in an engaging manner

Contribution

  • Made in Unity

  • 3rd-Person Perspective

  • 10-week development cycle

  • 9 core members

  • Stylized/Low-Poly

  • Action-adventure, Lighthearted, Fantasy

Project Overview

3D Animator:

  • Created a suite of animations for several unique characters including bipedal and arachnid-like rigs.


Game Designer:

  • Outlined and organize gameplay flow charts to the team, working closely with the director to ensure alignment with vision.


Video Production:

  • Working with marketing and the director, created a trailer to showcase the game's selling points in an engaging manner

Contribution

  • Made in Unity

  • 3rd-Person Perspective

  • 10-week development cycle

  • 9 core members

  • Stylized/Low-Poly

  • Action-adventure, Lighthearted, Fantasy

Project Overview

3D Animator:

  • Created a suite of animations for several unique characters including bipedal and arachnid-like rigs.


Game Designer:

  • Outlined and organize gameplay flow charts to the team, working closely with the director to ensure alignment with vision.


Video Production:

  • Working with marketing and the director, created a trailer to showcase the game's selling points in an engaging manner

Contribution