



Made in Unity
3rd-Person Perspective
10-week development cycle
9 core members
Stylized/Low-Poly
Action-adventure, Lighthearted, Fantasy
Project Overview
3D Animator:
Created a suite of animations for several unique characters including bipedal and arachnid-like rigs.
Game Designer:
Outlined and organize gameplay flow charts to the team, working closely with the director to ensure alignment with vision.
Video Production:
Working with marketing and the director, created a trailer to showcase the game's selling points in an engaging manner
Contribution




Made in Unity
3rd-Person Perspective
10-week development cycle
9 core members
Stylized/Low-Poly
Action-adventure, Lighthearted, Fantasy
Project Overview
3D Animator:
Created a suite of animations for several unique characters including bipedal and arachnid-like rigs.
Game Designer:
Outlined and organize gameplay flow charts to the team, working closely with the director to ensure alignment with vision.
Video Production:
Working with marketing and the director, created a trailer to showcase the game's selling points in an engaging manner
Contribution




Made in Unity
3rd-Person Perspective
10-week development cycle
9 core members
Stylized/Low-Poly
Action-adventure, Lighthearted, Fantasy
Project Overview
3D Animator:
Created a suite of animations for several unique characters including bipedal and arachnid-like rigs.
Game Designer:
Outlined and organize gameplay flow charts to the team, working closely with the director to ensure alignment with vision.
Video Production:
Working with marketing and the director, created a trailer to showcase the game's selling points in an engaging manner
Contribution